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RtH Character Creation Thread

Posted: 26 Jan 2019, 01:21
by Agamemnon
The shared character creation thread. If you are Benedict, EinBein, ThirtyThr33, Nemedeus, or Taelor, you can post here freely. They get first dibs on the campaign, 'cause I already left them hanging once. If any of those guys back out or don't respond after a few days, we'll take on new people.

Re: RtH Character Creation Thread

Posted: 26 Jan 2019, 17:06
by Benedict
Ok, throwing my two cents here before we start making characters.

I have two ideas that I'd be really interested in playing.

1. A female Hound that is a master of disguise, espionage, and poisons; and medicine by extent. Most people (many Hounds included) think she is a man, and she regularly changes identities. Only a few people know of her true identity, as she has a dark secret in her past. Her motivation is protecting the Empire and her secret. And the thrill of outwitting her enemies.

2. An unscrupulous, loud, and boorish mercenary swordsman who's in it for the money. He's no Hound, but he excells at fighting, and has served the Hounds on numerous occassions for the right price. In truth, he might even sell his mother to slavery, if the price was right. His main motivations would be greed and the thrill of the fight.

Thx in advance for the feedback.

Re: RtH Character Creation Thread

Posted: 26 Jan 2019, 18:19
by taelor
1. A female Hound that is a master of disguise, espionage, and poisons; and medicine by extent. Most people (many Hounds included) think she is a man, and she regularly changes identities. Only a few people know of her true identity, as she has a dark secret in her past. Her motivation is protecting the Empire and her secret. And the thrill of outwitting her enemies.
Sounds kinda similar to my character from the previous attempt at the game. I'm not super attached to the concept, though. If you want it, I can make someone else.

Re: RtH Character Creation Thread

Posted: 27 Jan 2019, 03:55
by Benedict
Tbf its nearly 2 years since that first batch of Hounds and only remembered that nemedeus had that Silverwolf lady char. It's true that my idea resembles Lafluer, but only to the point they are both women and hounds. Anyway, I ain't super-attached to any concept myself either. Just kicking around ideas to get things started. ;)

Re: RtH Character Creation Thread

Posted: 27 Jan 2019, 16:49
by taelor
I was mainly referring to the sneaky espianage thing. But I'll probably be switching to a different character.

Re: RtH Character Creation Thread

Posted: 27 Jan 2019, 17:27
by EinBein
I like the portrait I originally chose for Franz-Theodor. Also the concept of a shady drunkard who‘s serving the hounds but maybe not always as they expect.

So I‘d play the local guide who‘s never detached from the common men of the bogs (or wherever we play) in terms of status or education. Or ideology for that matter.

In terms of game statistics, I‘m quite flexible. Depending on what‘s needed he could be a really good fighter or more of a supporter with some sneaking and ranged skills. Whatever you come up with, I‘ll see how I can fit in.

Re: RtH Character Creation Thread

Posted: 27 Jan 2019, 21:12
by Agamemnon
Yeah, don't in any way feel beholden to the characters you lot pitched way back when. I don't have a huge amount of preference what you guys decide to play as so long as at least one person is a Hound.

That said, a few ideas that I find particularly interesting:
  • Two players as Hounds, one being the Master the other being an Acolyte trying to earn his stripes. A lot of fun can come from an apprenticeship dynamic, particularly when the former is responsible for the latter and the latter is trying to impress the former.
  • A PC as a Hound on their first solo mission after earning their seal. In this case, the character has an excuse for the kind of learning curve for the player will themselves have in learning the ropes/making mistakes.
  • Religion is also an interesting angle, so having at least one religious character would be a fun way to play it and invite other kinds of conflicts.
The three-fold mandate thing is nice because it gives us a thing that exists in the fiction that expresses three major themes to be explored and exploited.

Re: RtH Character Creation Thread

Posted: 06 Feb 2019, 18:58
by Agamemnon
What did you lot decide? I'd like each of you to do a quick post introducing the broad strokes of your character -- or the characters you're considering, if you haven't decided yet. I'd like to start this up soon.

Re: RtH Character Creation Thread

Posted: 08 Feb 2019, 13:27
by EinBein
Franz ’the dog’ Torfer is a tall, wiry man, cloathed in a filthy army uniform. He sports proud Usipetic side whiskers and a similar moustache, though both have seen better (and cleaner) days. The stubble on his chin is split by a pale skar, his neck is covered by a flaky rash, his face pitted and bruised. When he walks, he sways like a landrat on a ship during a thunderstorm. He smells of booze and dirt.

Nevertheless, he‘s a man with a conscience and quite active socially. He has contacts in the lower strata of society in most cities of the Empire. He gained his nickname ’the dog’ as an unwaveringly loyal servant to his former master...

He‘s worked for a hound named Elaine in the past (no Buffy, rather imagine female Glokta), but turned on her for unknown reasons, informing the Ordo of her (yet undefined) treason for reasons only he knows about. The night he fled from her camp, he was ambushed by other servants and left for dead afterwards. Only the skilled treatment of Benedict‘s char (for the lack of a name) ensured his slow recovery.

Now he‘s been appointed a new master.


Any further links can be established when other characters join the fray.
Class (t2)
Low Freeman (18 resource)


Folding knife (r2; blade: -1c/0p, close, brawling, folding)
Pistol (r4; 3p, close/short, rld2, 1h, penetrating, 6-clock, whellock)
Pistol Ammo (One Clock; r2)

Worn uniform (r2)

Larceny toolkit (r3)
Travelling gear (r3)
Metal flask with booze (r2)

Assets: 1
Coin: 0

Attribute (t4)
A6 B4 C4 P5 W4
G4 K4 R5 S5

Skills (t4)
Gambling 3
Language: Imperial 5
Larceny 5
Legerdemain 4
Lore: Usipetic Culture 3
Negotiation 4
Network 7
Stealth 4
Streetwise 7

Proficiencies (t3)
Brawling 7
Firearms 7

Traits (t2)
1dt Drunkard
1d Lowborn scum
0d Illiterate
3d Bond: Hound Elaine
0d Patron (current master)

Drama 2

Re: RtH Character Creation Thread

Posted: 08 Feb 2019, 19:03
by taelor
My character is a jaded veteran hound. He has a deep dislike for the imperial bureaucracy, but feels he can do the most good working within the system.
The lore dump talks about how the hounds have a dual purpose: keeping the peace, and serving as the emperors eyes and ears. My character is a skilled investigator, which is why he was accepted into the hounds, but he sees the former role, of keeping the peace, as being more important.
Attributes (T5)
Agility 4, Brawn 4, Cunning 6, Perception 7, Will 6.
Grit 5, Keen 6, Reflex 5, Speed 4.

Skills (T3)
Negotiation 6, Command 5, Education 4, Lore (Law) 4 Manipulation 4, Politics 3, Streetwise 3, Network 3.

Proficiencies (T2)
Brawling 4, Sword 4.

Traits (T1)

3D Ordo Canisque, 2D Bond: Sister (minor, immediate family, wife of a high ranking imperial bureaucrat), 1D Shrewed Judge of Character, OD Son of a Imperial City Constable, 0D Dislike of Bureaucracy.

Social Class (T4)
Gear: TBD

Drives: TBD

Re: RtH Character Creation Thread

Posted: 09 Feb 2019, 05:46
by Benedict
Here's what I have so far


Real name : Jean-Jacques de Bie
Assumed name : Armand Van Gehuchten
Hound codename : Soupçon

Class (t3)
High Freeman

Significant Gear
  • Armor
    Hard leather hat (r1; av2; crown)
    Beaked mask (r1; av2; face)
    Plague doctor suit (r2; av2; neck to thighs, arms except hands)
    Leather gloves (r1; av2; hands)
    Leather Boots (r1; av2; feet and shins)
  • Arms
    Sword cane (r4; blade: 0c/0p, close, brawling; cane: 0b/0b, short)
    Belly Pistol (r4; 3p, mel/close, rld2, 1h, penetrating, 6-clock, whellock, hand-conceal)
    Pistol Ammo (One Clock; r2)
  • Apparel
    Monk's robe (r1)
    Common wardrobe (r4)
    Expensive outfits, three pairs (r4)
  • Personal
    Disguise toolkit (r3)
    Medicine Toolkit (r3)
  • Workshop
    1d Alchemy (r5)
    1d Medicine (r5)
Assets : 4
Coin : 2

Attribute (t5)
A4 B4 C10 P6 W4
G4 K8 R7 S4

Skills (t4)
Disguise 7
Education 4
Lore : Imperial Culture 2
Lore : Imperial Religion 1
Lore : Occult Traditions 1
Manipulation 7
Medicine 7
Network 7
Trade: Alchemist 4
Stewardship 1
Streetwise 1

Proficiencies (t2)
Brawling 4
Firearms 4

Traits (t1)
0d Dark Secret : Former Hound that staged his death to leave the organization
1d Nondescript
1dt Devil's Advocate
0d Patron : Abbey of St. Bernard
2d Bond [to Taelor] : (Taelor's character) knows my secret and my real name. We were past associates and worked together on numerous occasions.
2d Bond [from EinBein] : I have dirt on Franz and Elaine. Treated Franz of some grave injuries; during his delerium I listened to his raving. He also respects me for saving his life.
2d Bond [to thirtythr33] : I like this young man enough to care about him spending a life of misery as a Hound.
2d Bond [from thirtythr33] : I nursed his mother back to health during the plague outbreak. I can see he feels indebted to me.

Drama : 4

I have done things I regret as a Hound. My medical skill is a way to atone myself.

Re: RtH Character Creation Thread

Posted: 10 Feb 2019, 07:41
by thirtythr33
Otto Woods 38 male
Apprentice hound, doubting his path and purpose

Used to be a woodsman, mostly hunting and trapping small game for food and fur, occasionally doing work in larger hunts for nobles when they needed more men. When the sickness swept through, he lost his sister. Armand, the plague doctor, saved his mother; a debt he never found an opportunity to repay. Later he caught the eye of some Hound scout for his outdoor skills and skilled use of a rifle. Since taking apprenticeship with the hounds he has been struggling with the idea of some of the duties and obligations he will have to carry out. Although a skilled huntsman, he has never killed a man.



2d Apprenticed to Taelor's character
2d Armand saved by mother from plague
1d TBD

A middle aged man with dark circles under his eyes and hunched posture, beginning to gray and bald.

Traits T3

High Freeman T3
Asset 2, 1 Coin

cottage back home

Mule carrying:
several outfits of common clothing
Basic toolkit (Navigation)
Traveling gear
Open helm 4MR
Cuirass 4MR
Jack chains 2MR
Gambeson 2
Hunting rifle
4p, 6 clock, Long, Short/Medium, RLD2, 2h, Foot, Plate Piercing, Blk2 no Quickdraw
Lead balls 2
Shot 2

On person:
Common clothes
Hunting Horn
Riding boots 2
Leather gloves 2
3p 6 clock, pistol, close/short, RLD1, 1h Penetrating, counts as close
1c/-1p medium curved compound hilt

Attributes T3
Agility 4, Brawn 4, Cunning 4, Perception 5, WIll 4
Grit 4, Keen 4, Reflex 4, Speed 4

Skills T3
Expertise (Hawks & Hounds) 4
Horsemanship 4
Navigation 4
Survival (Forest) 4
Teamster 4
Stealth 4
Warfare 3
Negotiation 2
Education 2
Politics 1

Proficiency T3
Brawling 3
Swords 4
Firearms 7

Re: RtH Character Creation Thread

Posted: 19 Feb 2019, 05:12
by ChucklesTheWerewolf

Brand Jager, 27
Journeyman hound, serving under a veteran as muscle/enforcement

A former commoner from the gutter who grew up on the rough streets of the capital, fighting in brutal gang warfare after his mother died of plague. He is a hard, and ruthless man, who seems to strive to rid the Empire of the very filth he formerly called comrades, after seeing the worst that the Empire's seedy underbelly had to offer: gangs, syndicates, and cults of the worst magnitude. He seems to exude an aura of constant grim determination.




Asset 1, Coin 1

Lives exclusively with the order or on the road; he does sometimes sleep in inns/taverns when available

-Full Suit of Custom Armor (Gambeson. Maille: Byrnie (Short-Sleeved), Demi-Chausses (Hamstring Version) Proofed Plate: Cuirass, Hips, Full Helm, Gorget, Elbow Guards, Forearm Guards, Gauntlets with Leather Gloves, Thighs, Kneeguards, Shinguards, Sabatons.)
-Lucerne Hammer (Hammerhead, Beak, Awl Point, Hefty, Extended, Spiked Queue)
-Rondel Dagger
-Custom Battleaxe (Axe, Beak, 1.5h, Medium Length, Queue Spike)
-Single Throwing Axe
-Medium Steel Shield (Complex Rigging, Guiged)
-Pistol (Medium Caliber, Wheel-lock, Standard Length) and 1 6-Clock of Bullets
-Week's Worth of Standard-Quality Rations
-Traveling Pack

-Fine Outfits - Everyday and Uniform (Pair of Outfits, R3, +1 for Pair)
-Traveling Equipment (Bedroll, Mess Kit, Tinderbox, Rope, Steel Mirror, etc)


Coercion 7
Command 4
Education 1
Larceny 1
Medicine 1
Politics 1
Stealth 7
Streetwise 4
Warfare 2
Cultural Lore (Local- Area TBD) 2
Lore (Imperial Law) 2

Mass Weapons 9
Brawling 7
Firearms 4

Sorry it took so long, guys!