Baby Steps and Emphases

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Korbel
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Baby Steps and Emphases

Post by Korbel » 23 Sep 2016, 10:44

Certain Proficiencies (Longsword, Pole-arms, Sword&Buckler and Sword&Shield) rely on Advanced Maneuvers to use their Emphasis. Here are my propositions how to change the emphases to fit with Baby Steps (when you're using only Basic Maneuvers):

LONGSWORD
Expulsion free of AC. Maybe the cost of Wraps could be reduced too, to give you more benefits?
(in my game we were using this: "advantage for the next tempo after a successful Parry")

POLEARMS
Just like with Mass Weapons, Power Swings boosted.

SWORD&BUCKLER
Feints free of AC (of this initial 1 point). Maybe something more?

SWORD&SHIELD
Tricky. Maybe you should get access to the Shield Bash Advanced Maneuver (with advantage I suppose), as an exception?

Or maybe the solutions are already there, ready to be published?
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Marras
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Joined: 22 Apr 2014, 03:19

Re: Baby Steps and Emphases

Post by Marras » 18 Oct 2016, 12:24

Could be, or it was not thought to be a problem? To me baby steps is just like learning wheels, you use those for a while before you ditch them for the real thing.
taelor
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Re: Baby Steps and Emphases

Post by taelor » 18 Oct 2016, 18:54

If you're gonna play with the baby step rules in place, and a player wanted to take a proficiency with an advanced maneuver in its emphasis, I'd probably exempt that specific maneuver. I'd probably encourage them to pick a different proficiency until we're no longer in baby steps mode.
GLENDOWER
I can call spirits from the vasty deep.
HOTSPUR
Why, so can I, or so can any man;
But will they come when you do call for them?
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higgins
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Re: Baby Steps and Emphases

Post by higgins » 19 Oct 2016, 03:01

Yeah, just ignore emphasis when using baby steps. If they want access to emphases, it's a good motivation for them to read the rest of the advanced maneuvers as well! ;)
"You can never have too many knives."
- Logen Ninefingers, The Blade Itself
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