Korbel creates a game, too

Talk about other games and anything off-topic
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Benedict
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Re: Korbel creates a game, too

Postby Benedict » 16 Aug 2016, 13:27

Korbel wrote:Well, we're almost ready and I think (and hope) we will start this week. In this case you can always join later (hehe, like in Floating City).
But if we bog down and the game starts, let's say, about 25. August - I think we could wait a couple of days for the third player?


As I said don't stop the fun on my account.

We'll see when I'm back. :)
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Korbel
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Re: Korbel creates a game, too

Postby Korbel » 16 Aug 2016, 13:33

Now I'm thinking about this, joining mid-game might be problematic. Because, you know, it's gonna be quite tight.
Yeah, we shall see ;)
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higgins
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Re: Korbel creates a game, too

Postby higgins » 16 Aug 2016, 17:02

Korbel wrote:O Higher Powers, grant us a separate sub-forum (just like with the Floating City), as we are being quite close to start this heretic game of ours.

Done.

You should also have moderator powers there, so, keep your eyes peeled for new buttons and functions while you're in that forum.
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Re: Korbel creates a game, too

Postby Korbel » 16 Aug 2016, 17:53

higgins wrote:Done.

Thank you.
But there's one problem, probably my brain is not working.
I entered this subforum - but where's the button to start a new topic? Not that I need this now, but...
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higgins
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Re: Korbel creates a game, too

Postby higgins » 17 Aug 2016, 02:59

I dicked up the permissions somehow. Try now.
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Re: Korbel creates a game, too

Postby Korbel » 17 Aug 2016, 07:25

higgins wrote:I dicked up the permissions somehow. Try now.

OK, it works, thanks.
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Re: Korbel creates a game, too

Postby Korbel » 05 Feb 2017, 13:39

We've had some fun. Now we're thinking about continuing the game. Either a direct continuation, or something entirely else with those characters. The general idea is this:
- at this moment I'm starting a "Session Zero"
- when the Sword & Scoundrel is ready and playable, we start the Storm - part 2.
I don't know what about Stempest, but as he's often out of reach (sadly), I suppose we have a free space for another player. Or... a new GM (in this case I will become a player). And this is why I'm writing this - if there's anyone interested, let me know.
Benedict, Marras - you can start brainstorming. SAs, expectations, relations. Feel free to do this in the OOC topic of the Storm.
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Re: Korbel creates a game, too

Postby Korbel » 09 May 2017, 07:56

Just bringing this topic out to daylight again. We're still relatively short on players. If there's anyone interested - let me know. I'm perfectly fine with characters meant to join the action for short (let's say, only this part), without full biography and stuff.
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nemedeus
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Re: Korbel creates a game, too

Postby nemedeus » 09 May 2017, 18:28

Uhm, what is your game about tbh? :|
If you gave an overview before, i'm sorry i haven't seen it,
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Re: Korbel creates a game, too

Postby Korbel » 10 May 2017, 08:32

nemedeus wrote:Uhm, what is your game about tbh? :|

Well I was going to do this some other time and in a different way (actually I planned to PM Benedict today), but since you ask... I could present my view and intentions here and now. Not only for you, for Benedict and Marras too, and anyone interested.

At first the game was meant to be just an "one-shot" adventure, but it seems it's gonna grow. A little.

What will be the game about? Well to be honest, when reading about the era (XIV century), I was shocked by the sheer amount of catastrophic and ground-shaking events: climate change and Great Famine, Black Death plague, Western Schism - to name the most important. This has led to social, political and religious transformations. So that is a great material for a campaign. I thought it would be interesting to explore this world, make players witness changes in human mentality and morality, present my vision on how it might have looked like.

The first part of the game... where a priest has turned villagers into a blood-thirsty mob. I've tried to portray, how some people change, when confronted with seemingly apocalyptic events. They've become prone to this crazy charlatan of a priest, who was convinced that the God is willing to wipe out the human population and his task is to help him. Using his rhetorical skills (and some alchemy, apparently, hehe) he made people follow him.

In the upcoming second part... I'd like to touch religion too. But this time, more doctrinal - pre-reformation, schisms, heresy and such. To be coming next? Well probably social issues (feudalism, revolts), power-play between weakening nobles, forever raging wars and roaming mercenary bands (like White Company, Ruthard's formation). I'm also thinking about involving players in one of the biggest discoveries of the times, possibly changing the timeline of the history ;)

Speaking of players... obviously, their adventures are what we focus on, in-turmoil world being the background of their stories. So there is Ruthard, former mercenary, trying to help his friend after having his revenge... Hans Foth, always looking for shiny shiny gold and haunted by a pesky bounty hunter.

What we're up to at this moment? Ruthard is heading to a castle, where a powerful baron is said to hold an important church-person. He needs to bring this archbishop to sir Erich, to earn total freedom (and maybe more?) for his friends and himself. Nobody knows, where Hans Foth is.
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Re: Korbel creates a game, too

Postby Korbel » 03 Jun 2018, 15:13

Hey guys, it's there anyone interested in playing a game by forum? Looks like the ancient developers are waking up from their slumber, maybe we could breathe some more life into the forums. Bring more action ;)
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Re: Korbel creates a game, too

Postby taelor » 03 Jun 2018, 18:36

I could go for a forum game.
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